Package | Description |
---|---|
org.elkoserver.server.context.mods |
A package of generally useful mods and related objects.
|
org.elkoserver.server.context.test | |
org.made.neohabitat | |
org.made.neohabitat.mods |
Modifier and Type | Class and Description |
---|---|
class |
Census
Mod to enable tracking a context's population.
|
class |
Dictionary
Mod to associate a server-moderated hashtable with its object.
|
class |
Image
Mod to associate an image with an object.
|
class |
NoteMaker
Mod to enable creation of notes.
|
Modifier and Type | Class and Description |
---|---|
class |
Counter
Mod to enable an object to function as a simple counter, maintly for testing
control over persistence.
|
Modifier and Type | Interface and Description |
---|---|
interface |
HabitatVerbs
This interface defines what methods are required by Habitat Mods and come in two basic flavors:
1) Class fixed state getters: Such as HabitatClass() and capacity().
|
Modifier and Type | Class and Description |
---|---|
class |
Container
an Elko Habitat superclass to handle container state.
|
class |
HabitatMod
This is the master superclass of the Habitat Elko project.
|
class |
Magical
an Elko Habitat superclass to handle magic state and specific behaviors.
|
class |
Massive
an Elko Habitat superclass to handle massive state.
|
class |
Openable
an Elko Habitat superclass to handle container open/closed and locked/unlocked states.
|
class |
Switch
an Elko Habitat superclass to handle on/off states.
|
class |
Walkable
an Elko Habitat superclass to handle avatar walkable surfaces.
|
Modifier and Type | Class and Description |
---|---|
class |
Avatar
The Avatar Mod (attached to an Elko User.)
This holds both the Habitat User state, and the
Avatar state and behaviors, which include action on
the User's Avatar, and when interacting with other User's Avatars.
|
class |
Bag
Habitat Bag Mod (attached to an Elko Item.)
A Bag is a small container that can be open/closed and [un]locked.
|
class |
Box
Habitat Box Mod (attached to an Elko Item.)
A Box is a large container that can be open/closed and [un]locked.
|
class |
Flashlight
Habitat Flashlight Mod (attached to an Elko Item.)
A Flashlight may be switched on/off, and it effects room lighting.
|
class |
Ground
Habitat Ground Mod (attached to an Elko Item)
Your Avatar walks on the Ground.
|
class |
Head
Habitat Head Mod (attached to an Elko Item.)
The Head is a complex object.
|
class |
Key
Habitat Key Mod (attached to an Elko Item.)
A Key has a code-number that unlocks objects with the matching code.
|
class |
Knick_knack
Habitat Knick_knack Mod (attached to an Elko Item.)
The Knick_knack is a potentially magical room prop.
|
class |
Region
Habitat Region Mod (attached to a Elko Context)
The Region has all the state and behaviors for the main object
of Habitat.
|
class |
Rock
Habitat Rock Mod (attached to an Elko Item.)
Rock don't really do much.
|
class |
Short_sign
Habitat Short_sign Mod (attached to an Elko Item.)
It's a little sign that displays text.
|
class |
Sign
Habitat Sign Mod (attached to an Elko Item.)
It's a sign that displays text.
|
class |
Table
Habitat Table Mod (attached to an Elko Item.)
A Table is a large container that can be open/closed and [un]locked.
|
class |
Tree
Habitat Tree Mod (attached to an Elko Item.)
Trees don't really do much.
|
class |
Wall
Habitat Wall Mod (attached to an Elko Item.)
Walls are bound the visible region (room) and stop the User-Avatar
from walking off the Ground.
|
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