Package | Description |
---|---|
org.elkoserver.server.context |
The Elko Context Server.
|
org.elkoserver.server.context.caps |
A package of mods related to using capability security patterns in Elko
Context Server applications.
|
org.elkoserver.server.context.mods |
A package of generally useful mods and related objects.
|
org.elkoserver.server.context.test | |
org.elkoserver.server.context.users |
A package of mods related to alternative mechanisms for user creation.
|
org.elkoserver.server.workshop.bank.client |
Client for Workshop virtual currency bank.
|
org.made.neohabitat | |
org.made.neohabitat.mods |
Class and Description |
---|
BasicObject
Base class of the fundamental addressable objects in the Context Server:
context, user, and item.
|
Context
A
Context is a place for interaction between connected users. |
ContextMod
Marker Interface for mods that may be attached to contexts.
|
Contextor
Main state data structure in a Context Server.
|
ContextShutdownWatcher
Interface implemented by objects that wish to be notified when their
containing context is about to be shutdown.
|
InternalObject
Interface implemented by static objects that wish to have access to the
internal state of the server, and rather than being self-contained entities.
|
Item
A Item is an application object contained by a context or a user (or another
Item) but which is not a context or user itself.
|
ItemMod
Marker Interface for mods that may be attached to items.
|
Mod
Abstract base class to facilitate implementation of application-specific
mods that can be attached to basic objects (contexts, users, and items).
|
Position
Interface type for position description information.
|
User
A User represents a connection to someone entered into a context from a
client.
|
UserMod
Marker Interface for mods that may be attached to users.
|
UserWatcher
Interface implemented by objects that wish to be notified when users arrive
in or depart from context.
|
Class and Description |
---|
BasicObject
Base class of the fundamental addressable objects in the Context Server:
context, user, and item.
|
ContextKey
Interface for capabilities that enable entry to entry controlled contexts.
|
ItemMod
Marker Interface for mods that may be attached to items.
|
Mod
Abstract base class to facilitate implementation of application-specific
mods that can be attached to basic objects (contexts, users, and items).
|
ObjectCompletionWatcher
Interface implemented by mods that wish to be notified when their object
creation is finished.
|
User
A User represents a connection to someone entered into a context from a
client.
|
UserMod
Marker Interface for mods that may be attached to users.
|
Class and Description |
---|
ContextMod
Marker Interface for mods that may be attached to contexts.
|
GeneralMod
Marker Interface for mods that may be attached to any object.
|
ItemMod
Marker Interface for mods that may be attached to items.
|
Mod
Abstract base class to facilitate implementation of application-specific
mods that can be attached to basic objects (contexts, users, and items).
|
ObjectCompletionWatcher
Interface implemented by mods that wish to be notified when their object
creation is finished.
|
User
A User represents a connection to someone entered into a context from a
client.
|
UserMod
Marker Interface for mods that may be attached to users.
|
Class and Description |
---|
AdminObject
Abstract base class for internal objects that want to be addressable in
messages delivered over internal (i.e., behind the firewall) communications
connections to the server.
|
ContextMod
Marker Interface for mods that may be attached to contexts.
|
Contextor
Main state data structure in a Context Server.
|
ContextShutdownWatcher
Interface implemented by objects that wish to be notified when their
containing context is about to be shutdown.
|
GeneralMod
Marker Interface for mods that may be attached to any object.
|
InternalActor
Actor for an internal connection to a context server from within the server
farm.
|
InternalObject
Interface implemented by static objects that wish to have access to the
internal state of the server, and rather than being self-contained entities.
|
ItemMod
Marker Interface for mods that may be attached to items.
|
Mod
Abstract base class to facilitate implementation of application-specific
mods that can be attached to basic objects (contexts, users, and items).
|
ObjectCompletionWatcher
Interface implemented by mods that wish to be notified when their object
creation is finished.
|
User
A User represents a connection to someone entered into a context from a
client.
|
UserMod
Marker Interface for mods that may be attached to users.
|
Class and Description |
---|
Contextor
Main state data structure in a Context Server.
|
Mod
Abstract base class to facilitate implementation of application-specific
mods that can be attached to basic objects (contexts, users, and items).
|
UserFactory
Interface implemented by objects that can produce User objects on demand,
either by manufacturing them from whole cloth or by fetching information
from an external data store.
|
UserMod
Marker Interface for mods that may be attached to users.
|
Class and Description |
---|
AdminObject
Abstract base class for internal objects that want to be addressable in
messages delivered over internal (i.e., behind the firewall) communications
connections to the server.
|
Contextor
Main state data structure in a Context Server.
|
InternalObject
Interface implemented by static objects that wish to have access to the
internal state of the server, and rather than being self-contained entities.
|
Class and Description |
---|
ContextMod
Marker Interface for mods that may be attached to contexts.
|
GeneralMod
Marker Interface for mods that may be attached to any object.
|
ItemMod
Marker Interface for mods that may be attached to items.
|
Mod
Abstract base class to facilitate implementation of application-specific
mods that can be attached to basic objects (contexts, users, and items).
|
ObjectCompletionWatcher
Interface implemented by mods that wish to be notified when their object
creation is finished.
|
User
A User represents a connection to someone entered into a context from a
client.
|
UserMod
Marker Interface for mods that may be attached to users.
|
Class and Description |
---|
ContextMod
Marker Interface for mods that may be attached to contexts.
|
GeneralMod
Marker Interface for mods that may be attached to any object.
|
ItemMod
Marker Interface for mods that may be attached to items.
|
Mod
Abstract base class to facilitate implementation of application-specific
mods that can be attached to basic objects (contexts, users, and items).
|
ObjectCompletionWatcher
Interface implemented by mods that wish to be notified when their object
creation is finished.
|
User
A User represents a connection to someone entered into a context from a
client.
|
UserMod
Marker Interface for mods that may be attached to users.
|
Copyright © 2017. All rights reserved.